Turn the glass and gather the drifting spirits onto their sigils until the omen resolves.
← → / drag / mouseSpin the crystal ball. Bring each glowing spirit onto its hollow sigil.HOLD SPACE / ASteady the glass — damps your spin and the spirits' drift for fine alignment.B / right-clickWhisper a ward to calm the Unknown meter.M / PMute / pause (while playing).
The spirits precess on their own. Resolve omens fast to chain resonance and keep the fear at bay.